AI Insights · Timothy · April 2024
Top 5 Season Pass Games Performance in Colombia Q1 2024
In Q1 2024, the top 5 season pass games in Colombia saw varied trends in downloads, revenue, and active users. Data highlights from Sensor Tower provide a comprehensive view.
In the first quarter of 2024, the performance of the top 5 season pass games in Colombia showcased interesting trends across downloads, revenue, and active users, according to Sensor Tower data.
Call of Duty®: Mobile saw a fluctuating revenue trend, peaking at approximately $60.8K in the first week of January and ending the quarter with $36.9K. Weekly downloads started strong at 46K but gradually declined to around 32.3K by the end of March. The game maintained a stable user base, with active users ranging from 425K to 480K, peaking near the end of the quarter at 471K.
Free Fire: 7th Anniversary experienced relatively consistent weekly revenue, fluctuating between $18.4K and $25.2K, closing the quarter on a high note. Downloads showed significant variation, starting at 158K, dipping mid-quarter, and recovering to 142K by the end of March. Active users demonstrated a slight downward trend from 3.5M to 3M, with a notable increase to 3.3M in the final week.
Candy Crush Saga had a steady revenue stream, averaging around $16K to $19K weekly, with a minor peak at $19.7K in the last week of March. Downloads remained relatively stable, starting at 41K and ending at 33.5K, with minor fluctuations throughout. The active user base ranged from 436K to 490K, maintaining a stable engagement.
Royal Match posted consistent revenue, starting at $14.9K, with a slight increase towards the end of the quarter, peaking at $16.2K. Downloads initially were high at 193K, with a significant drop to 36.7K by the end of March. Active users showed a declining trend from 600K to 590K, with a peak at 849K in early March.
Brawl Stars experienced varied revenue, starting at $16.9K, dipping mid-quarter, and recovering to $14.9K in the final week. Downloads began at 18.7K, reaching a high of 27.7K by the end of March. The game’s active users consistently increased from 315K to 411K over the quarter.
For a more detailed analysis and further insights, visit Sensor Tower.